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It’s Horrible News for Fans Who Love Games Like God of War

In what might be a surprising turn of events for many, the adorable and family-friendly platformer Astro Bot has not only captured the hearts of gamers worldwide, but has also caught the attention of PlayStation’s top brass. With overwhelmingly positive reviews and early whispers of Game of the Year contention, it seems that the latest PS exclusive’s success has inspired a shift in Sony’s gaming strategy.

It’s Horrible News for Fans Who Love Games Like God of War
Many have already declared it the Game of the Year, too. | Image Credit: Team Asobi

But while this news may be music to the ears of platformer fans, it could spell trouble for those who prefer their games to have a bit more grit and gore.

A New Focus for PlayStation Studios

In a recent episode of the Official PlayStation Podcast, PlayStation CEO Hermen Hulst made a statement that has raised more than a few eyebrows in the gaming community:

I think it’s massively important that PlayStations Studios develops games in various genres, and the family market I think is really important for us to focus on.

While it’s great to see the gaming giant embracing a more diverse range of genres, some fans are likely to be concerned that this newfound focus on family-friendly titles could come at the expense of the more mature, story-driven experiences that PlayStation is known for.

After all, franchises like God of War and The Last of Us have become synonymous with the PlayStation brand, thanks to their cinematic storytelling, complex characters, and, let’s be honest, their generous helpings of blood and gore. But with Astro Bot stealing the spotlight, could these beloved series be pushed to the back burner?

The Rise of Astro Bot

Astro Bot screenshot of a boss battle with an evil mechanical snake-like enemy.
A platformer title that will be talked about for years. | Image Credit: Team Asobi

It’s hard to overstate just how successful Astro Bot has been since its debut on September 6th. The game has been praised for its inventive level design, charming characters, and accessibility to players of all ages. As a PlayStation exclusive, it has quickly become one of the console’s must-have titles.

But this game’s success isn’t just a flash in the pan. As Hulst pointed out in the podcast, the character has been building a fanbase ever since his debut in Astro’s Playroom, the free game that came pre-installed on every PS5:

Astro is very, very important to PlayStation. Obviously, we had the pre-install [Astro’s Playroom] on the PlayStation 5, that millions and millions and millions of people have embraced and loved, and I think that’s become a little bit of a platform to launch this new game now.

With such a strong foundation and the backing of PlayStation’s top executives, it seems like Astro Bot is set to become Sony’s answer to Mario and Sonic. But where does that leave the more mature franchises that have defined the PlayStation brand for so long?

Only time will tell how Sony’s newfound focus on family-friendly games will impact the future of franchises like God of War and The Last of Us. But one thing’s for sure: Astro Bot has proven that there’s a huge appetite for colorful, accessible platformers on PlayStation consoles.

What do you think about PlayStation’s shift towards family-friendly games? Are you excited to see more titles like Astro Bot, or do you worry that it could come at the expense of the more mature experiences that PlayStation is known for? Let us know in the comments below!

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